iPhone usability

Create with Context did a study on iphone usability by “regular” users, new users, and non-users. There were some interesting things I observed from the presentation:

  • touchscreen interfaces really benefit from good feedback and good button placement
  • visual trims like shadows, bevels, icon quality and transparency can help communicate affordance
  • smartphones can get overly complicated due to inconsistencies like modes
  • iphones use good metaphors (natural-feel scrolling) but it can be implemented in a way that confuses people
  • you just can’t assume anything about users, sometimes

Take a look at the presentation below:

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