the iPhone is a “personal” device

As Interaction Designers, we’re always encouraged to appreciate and design for the idiosyncratic user.

However, it’s not always easy designing the occasional odd habit, as human as they are.

I was inspired by Bill Buxton’s Sketching User Experiences to revisit my love for comics. I used to spend hours sketching portraits and making comics and random stuff many years ago, and I regret not practising it enough over the years.

Now that I have a really good reason to sketch, I think I’ll start putting my hands to some small projects like wireframing “classic” websites and product illustrations.

the iPhone is a "personal" device